StaticBatchingUtility
class in UnityEngine · UnityEngine.CoreModule
In Tassix
Static batching at run time. Tassix draws each renderer on its own (and batches on the GPU), so combining leaves the objects as they are.
Methods 1
static void Combine(GameObject staticBatchRoot)static void Combine(GameObject[] gos, GameObject staticBatchRoot)Checked against Unity
Conformance scenarios that exercise it, recorded in Unity and compared event by event.