Scripting API

StaticBatchingUtility

class in UnityEngine · UnityEngine.CoreModule

2 of 2 of Unity's membersUnity's documentation
In Tassix

Static batching at run time. Tassix draws each renderer on its own (and batches on the GPU), so combining leaves the objects as they are.

Methods 1

static void Combine(GameObject staticBatchRoot)
static void Combine(GameObject[] gos, GameObject staticBatchRoot)

Checked against Unity

Conformance scenarios that exercise it, recorded in Unity and compared event by event.