Scripting API

BoneWeight1

struct in UnityEngine · UnityEngine.CoreModule

6 of 6 of Unity's membersUnity's documentation
In Tassix

One bone's influence on a vertex (Mesh.GetAllBoneWeights' form).

Properties 2

int boneIndex { get; set; }
float weight { get; set; }

Methods 2

bool Equals(BoneWeight1 other)
bool Equals(object? other)
int GetHashCode()

Operators 2

static bool operator !=(BoneWeight1 lhs, BoneWeight1 rhs)
static bool operator ==(BoneWeight1 lhs, BoneWeight1 rhs)