RefreshRate
struct in UnityEngine · UnityEngine.CoreModule
In Tassix
A refresh rate as a ratio (60000/1001 is 59.94 Hz).
Fields 2
uint denominatoruint numeratorProperties 1
double value { get; }Methods 4
int CompareTo(RefreshRate other)bool Equals(RefreshRate other)bool Equals(object? obj)int GetHashCode()string ToString()Not in Tassix yet 2
operator != operator ==