SortingLayer
struct in UnityEngine · UnityEngine.CoreModule
In Tassix
Sorting layers, in drawing order: only "Default" (ID 0) until a Unity project's settings (TagManager) are imported. A layer's value is its place relative to Default (layers before it are negative).
Properties 4
Methods 5
static int GetLayerValueFromID(int id)static int GetLayerValueFromName(string name)static string IDToName(int id)static bool IsValid(int id)static int NameToID(string name)Not in Tassix yet 2
onLayerAdded onLayerRemoved