Bounds
struct in UnityEngine · UnityEngine.CoreModule
In Tassix
Axis-aligned bounding box (center + extents). Contains is inclusive. Verified in conformance/recordings/value_types.jsonl.
Constructors 1
Properties 5
Vector3 center { get; set; }Vector3 extents { get; set; }Vector3 max { get; set; }Vector3 min { get; set; }Vector3 size { get; set; }Methods 10
void Encapsulate(Vector3 point)void Encapsulate(in Vector3 point)void Encapsulate(Bounds bounds)void Encapsulate(in Bounds bounds)int GetHashCode()string ToString()string ToString(string? format)string ToString(string? format, IFormatProvider? formatProvider)Operators 2
Not in Tassix yet 1
IntersectRay