Scripting API

Ray

struct in UnityEngine · UnityEngine.CoreModule

5 of 5 of Unity's membersUnity's documentation
In Tassix

A ray: origin plus a unit direction.

Constructors 1

Ray(Vector3 origin, Vector3 direction)
Ray(in Vector3 origin, in Vector3 direction)

Properties 2

Vector3 direction { get; set; }
Vector3 origin { get; set; }

Methods 2

Vector3 GetPoint(float distance)
string ToString()
string ToString(string? format)
string ToString(string? format, IFormatProvider? formatProvider)