Rigidbody2D.SlideMovement
class in UnityEngine · UnityEngine.CoreModule
Not in Unity's public API, or in an assembly the coverage doesn't count.Unity's documentation
In Tassix
How Slide moves the body.
Fields 14
Vector2 gravityfloat gravitySlipAngleLayerMask layerMaskint maxIterationsCollider2D? selectedColliderVector2 startPositionVector2 surfaceAnchorfloat surfaceSlideAngleVector2 surfaceUpbool useAttachedTriggersbool useLayerMaskbool useNoMovebool useSimulationMovebool useStartPosition